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Christian Stiehl BSc

Noord-Holland, Hoofddorp

 

c.stiehl@hotmail.com

0627551183

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About me

I have experience in multiple programming languages and engines. I can work alone or in a team and have experience meeting tight deadlines.

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Education

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2012 - 2017, Hogeschool van Amsterdam

Game Development

- Minor Game Design

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2007 - 2012, Katholieke Scholengemeenschap Hoofddorp

HAVO

- Profiel NT + NG

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Work Experience

Sep. 2017 - Present Cloud Games

Developer

Working with a team of developers and designers to create playable advertisements and HTML5 games.

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Feb. - Jun. 2017 Firebrush Studios

Internship Software Engineer/Game Developer

Worked with the developers at Firebrush Studios and researchers at the Amsterdam University of Applied Sciences to create tooling to aid game development.

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Feb. - Jun. 2015, Tingly Games (now Cool Games)

Internship Game Developer

Worked with a team of specialized interns to create casual 2D games.

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Oct. - Dec. 2014, Albertheijn

Warehouse / store clerk

Worked with a team to unload trucks, fill shelves and do other chores on a tight schedule. 

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Interests

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Gaming. I have loved playing games ever since I was little. I started with board games and as I got older started to favor PC games. I love team and cooperative games. I still play board games with friends whenever we get together, and play Magic the Gathering on a regular basis. 

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Programming. Since I started my education at the HvA I have loved programming. Whenever I think of something I would like to make, I can just make it. Every programming challenge feels like a puzzle to solve.

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Sports. I like to keep my body active, as I spent a lot of my time sitting behind a PC. I play Tennis on a weekly basis and love to play a pick up game of Basketball with friends whenever possible!

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Skills

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Programming. Because of my study I have had to work with a bunch of different programming languages and game engines. I have a lot of experience in JavaScript, C#, Java, Unity3D and some experience in C++, HTML5, Lua, Python, Ogre3D, Irrlicht and more.

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SCRUM. Every project I do at school uses SCRUM to plan and keep track of the workflow. I have worked as a member and as SCRUM master before. 

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Teamwork. During my studies I have done many projects with multiple programmers, I have also gained a lot of experience working with specialized game designers and artists during my internship at Tingly Games. 

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Learning. Because every project requires a different programming language or game engine I have become very skilled at picking up new technologies or programming langues quickly. 

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Languages. I can speak and write fluent Dutch, English and German.

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